![]() ![]() There is plenty of character stat boosting gear that can be found or bought from vendors as well.Īs with any good RPG The Dark Eye system makes heavy use of character statistics. The player earns new gear by completing quests and by finding treasure. In the various wilderness areas there are plants to harvest for alchemy crafting. Creatures can also be skinned for valuable crafting materials. Treasure consists rare coins or other mundane trinkets to sell to vendors, magic items, potions, and crafting materials. Treasure can be found on enemy corpses (loot!) or stowed away in a pirate's treasure chest. Stats, Gear, and TreasureĪlthough The Dark Eye game system may be unfamiliar to most it operates in much the same way as other RPG systems. The action can be paused at any time with the spacebar while still allowing action assignments and changing the view to different characters to get a feel of the battlefield. Multiple actions can be assigned to each character to execute consecutively. Each action or spell has a set duration to activate. Each character has access to various skills and spells placed on an action bar. The player can have conversations with fully voiced main characters in the story, buy and sell at shops, craft items at workbenches, and of course explore various dungeons, wilderness areas, crypts, and caves as they work through open quests.Ĭombat is similar to games such as Baldur's Gate or Dragon Age: Origins. The game progresses through a main quest line and story but also provides many opportunities for side quests throughout the game. The focus can be shifted to any of the four main party members using F1-F4, clicking on the character model, or clicking on their portrait. The game is played exclusively from a free 3rd person camera with full zoom and direction controls. Game data and game save data is stored in SQLite databases and can be modified. However the Maya plugin to modify character models and other 3D meshes is a commerical product. Technicalĭrakensang uses the Nebula 2 game engine with source code available on Sourceforge. The story takes place in The Dark Eye world 23 years before Drakensang: The Dark Eye. It features real-time tactical combat with a party of four characters and the ability to pause at any time. Two new classes of heroes: the Geodes (rare Aventurian druids of the dwarfs) and the Gjalskerland inhabitants (tenacious and hard barbarians).Īdvanced expert mode and adjustable levels of difficulty.Drakensang: The River of Time is an action-RPG game using the core game mechanics of the pen-and-paper system, "The Dark Eye". There will be two new character archetypes to play, tons of new foes and monsters as well as equipment items. Living on a ship, players will experience a broad variety of RPG quests. ![]() Depending on the choice of character, and behavior, new opportunities and series of quests will come up. The story will contain more twists than in Drakensang: With every place the player visits, his view on things will change. Many mythical legends entwine around this river and will also flow into the main plot. Starting in Aventuria’s Middenrealm in the city of Ferdok, the story of the games takes players down the Great River to the city of Nadoret. The new story brings many innovations and new game elements for experienced as well for first time players, who will jump right into the fascinating medieval fantasy RPG scenario of Drakensang: The River Of Time. The prequel to Radon Labs' award-winning RPG, Drakensang: The River of Time introduces a brand new story within the Drakensang universe. ![]()
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